Rerolling your Drakkar Character

At some point in the game you may decide to reroll one of the characters you have been playing, either because you feel the character has outlived it's usefulness, you're bored with it, or most likely because it might be easier to reroll the character than to fix problems with it. (For example, if con has dropped considerably, and the character isn't *too* high a level, then rerolling to get a better con might not be a bad idea...)

When you do reroll, it's not a total loss. Your new character will start off with all of the money in the bank, and all of the items in all lockers owned by the previous character. The new character also retains a significant portion of the previous character's experience. Here is a summary of all the things which are saved/not saved across a reroll:

  1. The new character starts with 1/2 of the Class experience of the previous character. Since, however, the new character starts off as a Level 1 merchant, you should immediately dedicate after the reroll, and then REST to regain class levels and their associated hitpoints and psionic energy points. Note that even with better stats, you are not guarenteed to end up with a higher number of hitpoints or psionic energy points - there's still a randomness factor involved. Since you started with 1/2 the Class experience, most people will end up at exactly one class level lower. However, if the class experience curve flattens out at higher levels, you may end up several levels lower instead, if you were previously at those higher levels.

  2. All your skill experience will go away (with the exception that you'll have the skill experience in one weapon based on your racial choice, just like all starting characters...), but your *trained* experience in a given skill remains intact at one level below what it was previously. (Thus if you had been at 7th level Mentalist skill, that skill would be *trained* to 6th in the new character.) If you're confused by this distinction between skill experience and trained experience, see my page on training.

  3. The contents of all Lockers in the game are left intact for the new character, but carried items are lost forever. Tied items left in lockers are now tied to the new character. Note that some items may not be usable by the new class. Also note that there is apparently a set of lockers only accessable by thieves with access to the VT Thieves Guild - the contents of these lockers remain even if the new character isn't a thief.

  4. Alignment is reset to good/good.

  5. The game contains many flags, indicating the state of quests and the like. Most of these flags are reset for the new character. Some of them are not. Generally speaking the ones which affect the entire account (ie. all characters on a given account) are not. Generally speaking those which affect a single character are reset. Exceptions that have been mentioned include:

    1. The flag indicating whether you've gotten CON from the Lizard King quest is not reset - a given character slot can only get one CON total from this quest.

    If anyone knows of other flags which behave other than according to the general rules above, email me and I'll add them to the list.


The Dangers of Rerolling

There are a couple things you must be very careful about when rerolling:

  1. All items carried by your character are lost forever. Put anything you want to keep in your locker.

  2. NEVER REROLL TWICE IN A ROW!!! By twice in a row, I'm talking about going through the character creation program a second time after accepting the previous time. If you do, your character will be reset completely to first level experience and no skills. You lose all your training and experience if you do this. I'm not certain at what point it becomes safe to reroll a second time. I presume if you dedicate and rest up to your full level, your class experience will be safe, but your training will probably go away unless you regain the skill level up to the limit of that training, since you remain trained to 1 level less than your current *skill*, not 1 level less than your current training.

  3. At least one user has reported his training had dropped to 1.5 levels below his previous skill when he rerolled. But I don't think it really did. I believe instead, that what has actually happened is that since your trainer starts accepting money when you're trained less than 50% away from your current skill, he saw money being accepted at 1.5 levels below his prior skill. This is normal, and to be expected.

Thanks to Morgan Grey for his assistance on answering questions on some of these issues. Thanks and Condolences to Maxx Steele of Zand who found out about rerolling twice the hard way, and warned the rest of us about it. Any other tidbits, corrections, comments, please email me or post on the forums.

Site designed by Steve Bennett
Last Modified: 09/23/96